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    <title>The place João Bordalo calls home: Games, and the quest for reality</title>
    <link>http://www.joaobordalo.com/articles/2010/03/01/games-and-the-quest-for-reality</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description>Simplicity, Usability, Productivity, Code, Design, Business and more</description>
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      <title>Games, and the quest for reality</title>
      <description>&lt;p&gt;Jesse Schell, a Carnegie Mellon assistant professor of entertainment and technology, made a mind blowing presentation at DICE Summit last week about the current and (possible) future trends of gaming, the mix between games and social networks, and human psychology and quest for reality. Have you ever realized that Farmville has more users than Twitter?&lt;/p&gt;

&lt;p&gt;Via &lt;a href="http://wiki.alcidesfonseca.com/superduperdudes/"&gt;SuperDuperDudes&lt;/a&gt;.

&lt;p&gt;Watch the video (29 minutes well worthy):&lt;/p&gt;

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&lt;p&gt;RSS readers may need to click &lt;a href="http://joaobordalo.com/articles/2010/03/01/games-and-the-quest-for-reality"&gt;here&lt;/a&gt; to see the video.&lt;/p&gt;
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      <pubDate>Mon, 01 Mar 2010 11:28:00 -0600</pubDate>
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      <author>bordalix</author>
      <link>http://www.joaobordalo.com/articles/2010/03/01/games-and-the-quest-for-reality</link>
      <category>future</category>
      <category>games</category>
    </item>
    <item>
      <title>"Games, and the quest for reality" by tokidoki bags</title>
      <description>&lt;p&gt;That is mind-blowing. Now, I gotta get back to harvesting my crops&amp;#8230;&lt;/p&gt;</description>
      <pubDate>Wed, 12 May 2010 12:56:00 -0500</pubDate>
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      <link>http://www.joaobordalo.com/articles/2010/03/01/games-and-the-quest-for-reality#comment-893</link>
    </item>
    <item>
      <title>"Games, and the quest for reality" by Ricardo Nuno Silva</title>
      <description>&lt;p&gt;This presentation by Jesse Schell on DICE Summit was mentioned in a &lt;strong&gt;Wired&amp;#8217;s article&lt;/strong&gt; about social gaming e virtual goods :-)&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.wired.com/epicenter/2010/04/virtual-worlds-real-money-can-social-games-solve-musics-woes/" rel="nofollow"&gt;Virtual Worlds, Real Money: Can Social Games Solve Music’s Woes?&lt;/a&gt; 
&lt;br&gt;(Wired, 2010.04.12)&lt;/p&gt;</description>
      <pubDate>Mon, 12 Apr 2010 16:20:00 -0500</pubDate>
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      <link>http://www.joaobordalo.com/articles/2010/03/01/games-and-the-quest-for-reality#comment-892</link>
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